Modeling female character
Shattered Kingdom (Working Title) » Devlog
I'm not much an artist, let alone 3D artist, so I just used Blender and created the contour of a woman's body from both straight on and profile. Then I just subdivided enough until it resembled a female figure. I'm not unhappy with it. Now I'm doing the same thing for the head. The body is bigger but the head feels way more complex to me!
Shattered Kingdom (Working Title)
Top down action adventure game of management and conquest
More posts
- She's shaping up!58 days ago
- Finished female mode head (I think)64 days ago
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